![]() ![]() Witness the Fitness - Increases the movement speed of the player. Sentry Gun Engineer - Doubles the capacity of Sentry Guns. High Capacity Magazines - Doubles the capacity of every gun. ![]() If the mouse is held, firing will commence before the Reload sound completes.īadassness - Doubles the health of the player. This is most notable when using automatics. Radar Scanner - Provides a map for the game that shows accessible areas as green lines, and shows zombies as red dots.įaster Reload - Decreases time to reload. Red dot will show up on a wall or zombie to confirm point of aim. Laser Sights - Projects a red dot on the point of aim. SAS: Zombie Assault 2/Insane Asylum Rank & Skills Rank 1 SAS: Zombie Assault 2/Insane Asylum Rank & Skills.Guns also have to be unlocked, which can be found in different rooms. Another change is that, rather than moving into different rooms of the map, they have to be unlocked with in-game money, earned from completing waves and killing zombies. Each killed zombie rewards XP, which, with enough, increases your Rank. New guns have been added, as well as a much larger map and a new system: Ranks. Later, a full sequel, SAS: Zombie Assault 3, was released. Multiplayer was originally planned to be included, but there was " a bunch of potential issues that dragged the timeframe out into the 6+ month sort of area, something quite comfortable with", according to Chris Harris. It was later released on August 6th, 2009. Īn expansion, of SAS: Zombie Assault 2, SAS: Zombie Assault 2 Insane Asylum, was announced on July 21st, 2009. It was announced on a blog from April 6th, 2009 and later released on June 22nd, 2009. SAS: Zombie Assault 2 is the sequel to SAS: Zombie Assault, and the second game in the SAS Series. "THE ZOMBIES ARE BACK." ―In-Game Description ![]()
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